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Apparently, one plays the manifestation of an idea or concept or such. So, stones, or death, or such things. Or so I'm told.
I think this game is just for people to see what happens if [thing]. I'd like to control apathy -- what would happen if I increased apathy in the UN? Or drastically decreased it? (Revolution!) Or if I controlled suffering, or comfort, or inertia?
Sounds neat to me.